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UCommon
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Manage temporary object stored on the heap. More...
#include <temporary.h>
Public Member Functions | |
| operator bool () const | |
| operator T & () const | |
| bool | operator! () const |
| T * | operator() (size_t index) const |
| void | operator() (size_t index, const T value) |
| T & | operator* () const |
| Access heap object through our temporary directly. More... | |
| T * | operator-> () const |
| Access members of our heap object through our temporary. More... | |
| temporary & | operator= (const T initial) |
| T & | operator[] (size_t index) const |
| size_t | read (FILE *fp) |
| void | release () |
| size_t | seek (FILE *fp, long pos) |
| temporary (size_t size=1) | |
| Construct a temporary object, create our stack frame reference. | |
| temporary (size_t size, const T initial) | |
| temporary (const T initial) | |
| T & | value (size_t index) const |
| void | value (size_t index, const T value) |
| size_t | write (FILE *fp) |
Protected Attributes | |
| T * | array |
| size_t | used |
Manage temporary object stored on the heap.
This is used to create a object on the heap who's scope is controlled by the scope of a member function call. Sometimes we have data types and structures which cannot themselves appear as auto variables. We may also have a limited stack frame size in a thread context, and yet have a dynamic object that we only want to exist during the life of the method call. Using temporary allows any type to be created from the heap but have a lifespan of a method's stack frame.
Definition at line 80 of file temporary.h.
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inline |
Access heap object through our temporary directly.
Definition at line 126 of file temporary.h.
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inline |
Access members of our heap object through our temporary.
Definition at line 134 of file temporary.h.
1.8.14